Hello guys, it's been a VERY busy month and I couldn't write what's happening to the game here. There are some exciting news about what's coming next on Sisters.
I'm very happy to announce that Sisters is just a few steps away from an ORIGINAL SOUNDTRACK! Yes, that's right, a completely original and specially made for the game by Andy Solace, you can check out some of the tracks here:
I'm still implementing the tracks to the game, not all of them are finished. But I must say, it's looking good.
A couple of days ago I received a message from a player at Game Jolt, he said he played the game and recorded it, he is a very nice guy and sounded really excited about playing it. He made three videos, three different playthroughs, discovered all the mysteries and in the final video, finally beat the game! I think he is the first one to do so and record it.
It was an amazing experience for me to watch those videos, seeing my game being played and people actually enjoying it, I can't describe the feeling. Also it's helping me a lot to fix bugs and game design problems, there are a lot of things that I didn't predict from players that I need to change. So, for the next version, I think the game beginning might change a little bit, I'll try to make it more friendly and don't let the player start to wander around without knowing anything about their goals.
Well, I'll put the links to the videos here, the first part is the one he gets to know the game, get used to the mechanics and the atmosphere:
The second part he progress through the game and start finding items and solving some 'puzzles':
And finally, the third part where he find the items, solve the puzzles, curse me when get jump scared, and sings like a hero while he beats the game:
I'll work on bugs fixes, minor updates, text revising/hints, and inserting the tracks into the game for the next weeks. After I finish these steps, I'll start implementing the new areas and the game endings. Wish me luck!
As usual, if you want to download and play the game, check the link below: